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Andrew Glassett is an experienced product designer with over a decade of professional experience.

He has spent a good chunk of his career handling accounting and admin tasks for B2B apps in the music tech industry, as well as working with several startups.

Other design projects

Work History

Glassett Consulting

Founder & Principal Designer - (2023 - Current)

Conducted usability tests and designed for Walmart, leading to a 3% increase in ecommerce conversion.

Developed a user-centric design strategy for Lego that improved user engagement by 25%.

Currently working on design systems with AFL-CIO, the union of unions.

Alteryx

Senior Product Designer - Remote (2022 - 2023)

Designed the admin of their new cloud platform. Helped the org follow product design best practices and helping with research. Learned who about the customers, and worked as an advocate for them.

Sony Music Entertainment

Senior Product Designer - Remote (2019 - 2022)

Design lead for the accounting team, later was the lead for the growth team. Ran design sprints and lead design meetings while working 100% remote (even before pandy times). Researched tools and methods and influence organization to make more design related decisions.

Handy (Angi)

Senior Product Designer - NYC (2018 - 2019)

Led and managed a team of product and visual designers. Collaborated with product, growth and engineering teams to create best practices. Created a design system while being the voice of design for the company.

Vimeo

Senior Product Designer - NYC (2017 - 2018)

The data designer. I use data from various sources internally and externally to make recommendations for A-B tests. I am also becoming more involved in product decisions, all the while creating prototypes in various levels of fidelity to keep products moving forward. My favorite workflow is to start with a napkin drawing, and then move right into co-working with an engineer.

The Orchard / Sony Music

Senior Product Designer - NYC (2015 - 2017)

Created high fidelity prototypes and specs using Sketch, code and various prototyping programs. Planned and performed design workshops and sprints. Planned and conducted interviews and usability studies with users & stakeholders. Influenced product strategy and led design for a variety of complex distribution, analytics, and accounting apps. Created and maintained styleguide.

Vice / Carrot Creative

UX Designer - Brooklyn (2013 - 2015)

Designed user interfaces, displayed information architecture for large scale websites and apps. Created advanced prototypes for desktop & mobile. Conducted heuristic evaluations, usability tests and stakeholder interviews. Created customer experience maps and annotated wireframes.

Warner Music / Atlantic Records

UX/UI Designer - NYC (2011 - 2013)

Developed brands and designed web and mobile experiences for popular and emerging artists. Worked on a team that created a responsive web framework for Drupal. As the resident technology “guy” I was always pushing the boundaries of not only design, but in the tools we used to create.